Novidades
Todas as versões publicadas do manager, da mais recente para a mais antiga. Com Premium, as atualizações são instaladas com um clique; qualquer pessoa pode baixar a versão mais recente de graça.
Novidades
3Notas de versão
SCUM Server Automation 5.16.2:
- Zone editor: all changes applied in one go; works again after the latest game update; shows where sentries stand.
- Plugins: can lay out zones while the server is stopped, update without restarting the manager, keep their chat lines in the chat history, and turn on the bridge switches they need with one click.
- Lower resource use: the manager does much less while the server is stopped, and Discord embeds update only when something changes.
- Map spawn actions: the Choose button fills the right field, and counts stop at what the game accepts.
- Plugins: new plugins Loot Zones and Raid Window, new icons for all of them, and every plugin now requires 5.16.2.
- Restart the manager once after updating.
Notas de versão
SCUM Server Automation 5.15.1
Three ways the manager could lose your data are fixed: a ban written while BannedUsers.ini was briefly unreadable wiped every other ban, a plugin whose save file could not be read had it replaced on the next write, and bridge module settings that could not be opened were reset to defaults. Player avatars no longer publish the player's Discord account number on the public Field Console, and a plugin's settings file is no longer served there either. The dashboard's player graph no longer drops to zero on every restart, the weekly Top Squads board no longer credits the wrong squad when two squads share a name, and the settings screen now explains 35 settings it used to draw with no description, including 22 that SCUM added in the latest update. Item and trader data is rebuilt against the current game build, which brings back which trader sells an item, in which currency and whether it can be bought at all. Secret bunkers are now tracked alongside the scheduled ones. Plugins shipped with the manager require 5.15.0 or newer, so update the manager first.
Notas de versão
SCUM Server Automation 5.14.7
Wetness, drying and dirt are now in the SSA Bridge. If you use the Environment Control plugin, move these settings into the bridge and then uninstall it, both were writing the same values and taking turns, so neither result was reliable.
Where: Plugins → SSA Bridge → In-game modules → Radiation and wetness. Switch the module on, then:
- Wetness and drying — tick Keep the wetness and drying settings below applied, then set how fast things dry, how fast a player gets wet, and how fast rain soaks them.
- Ground surfaces — tick Change how fast the ground makes players dirty and wet, then set how dirty and how wet the ground makes them.
Everything is a percent of the game's own value, so 100 means leave it alone and nothing changes until you say so. Unlike the plugin, these survive a restart.
Renting a vehicle and claiming a kit from Discord work again. Both plugins told every player to link their account, even when it was already linked. Nothing needs re-linking.
Economy override. Purchasable and After-sale only were saved as 1 and 0 instead of default / true / false. A gold price (10g) now survives a bulk edit. And every Buy, Sell and Fame box shows the server's own default underneath it.
Plugins can tell whether your server is running. Some plugin tabs said "the server is not running" while it was up.
